Review

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ere’s the premise: You’re a robot. You have a magic camera, and the world is a giant puzzle through which you’re navigating. Who knows why, that’s just how it is.

Your camera can hold up to three images at a time. If you capture an image of certain things, you literally, capture that object. In a great deal of the time, this is a crate. Then you can paste them (alternative title, CTRL+V?)  into the environment at a different location in order to solve the puzzle. For example, pick up 3 crates, stack them on top of each other, reach somewhere higher, voila! Later on there are more switches, more traps, more things you have to time, more complicated platforming – running, jumping, removing an object and repasting it whilst on the move in the correct place gets tricky.

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ou can rotate your objects, flick switches, remove wildlife and other pesky things in the way and you collect stars and special items along the way. Each level has an optional time trial and I’ve got to be honest, either the time set is very challenging or I’m even worse than I thought I was because even on replaying the level and not going for the stars I’m finding it incredibly difficult to hit that time.

It makes for a decent and fun game, an interesting and fairly unique mix of platforming and solving puzzles.

I tried this with both a gamepad and a keyboard and I found the keyboard more precise, which is pretty important when you’re one quarter of a step away from a spike but this could definitely be a fun game to play for an hour or two on a rainy day on Steams Big Picture.

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Pros:

  • Fun puzzle solving gameplay
  • Time trials and collectibles add replayability.
  • Lots of steam achievements.
  • Levels are pretty short so easy to complete a level and come back to it.
  • Large quantity of levels offering a fairly long amount of gameplay.
  • Nice retro soundtrack that fits well.

Cons:

  • Fairly boring artwork. Later on the backdrop does change but it remains fairly unimpressive. Feels a bit too simple, a biit too flat.
  • Over sensitive controls. Sometimes I jump a little, sometimes a lot, I always seem to be on the borderline of hitting a spike and rotating can take a while due to over sensitivity.
  • Bit of a disconnect between ridiculously easy levels and then very small extremely challenging aspects.
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verall, this is a fun, decently made game and the studio, Retro Affect deserves some recognition, but does it stand out from all the other indie puzzlers or platformers out there? Is it something special? Did it wow me? Not really. If you find it in an Indie bundle of some sort – give it a few hours of your time though.



About the Author

Athravan
Athravan
Athravan is passionate about games, music, tv shows, movies and writing and hopes one day to be good at something.